输出节点

输出节点。

This node contains the result of the node texture.

Multiple output nodes can exist in a node texture, however, only one of them is active. The active one is set in the Texture Panel in the Output selector.

输入

颜色

纹理渲染的颜色数据。

属性

文件路径

Output ID.

输出

此节点没有输出。