输出节点
This node contains the result of the node texture.
Multiple output nodes can exist in a node texture, however, only one of them is active. The active one is set in the Texture Panel in the Output selector.
输入
- 颜色
纹理渲染的颜色数据。
属性
- 文件路径
Output ID.
输出
此节点没有输出。