输出节点¶
此节点接收节点纹理的结果。
输入¶
- 颜色
纹理渲染的颜色数据。
属性¶
- 输出名称
The name of the output. (Originally, it was possible for textures to have multiple outputs with different names.)
输出¶
此节点没有输出。
此节点接收节点纹理的结果。
纹理渲染的颜色数据。
The name of the output. (Originally, it was possible for textures to have multiple outputs with different names.)
此节点没有输出。