烘焙¶
The Bake node allows saving and loading intermediate geometries. This node bakes parts of the node tree for better performance.
The data format used to store geometry data is not considered to be an import/export format. Volume objects, however, are saved using the OpenVDB file format which can be used interoperably.
Important
Blend-files must be saved to a disk before data can be baked.
It's not guaranteed that data written with one Blender version can be read by another Blender version.
输入¶
- 几何数据
Standard geometry input, which is used as the default bake item. More bake items can be added by dragging sockets into the blank socket or in the Bake Items panel. Items can be renamed by Ctrl-LMB on the socket name or in the nodes Properties panel.
烘焙项目¶
参考
- 编辑器:
几何节点编辑器
- 面板:
The Bake Items panel is used to manage the input sockets of the node thus also managing what data is baked.
- 烘焙项目列表
Used to manage the inputs and outputs of the bake node. Items can be added, removed, renamed, and sorted.
- 接口类型
The data (插口) of the input/output.
- 属性域
The attribute domain used to evaluate the input field on.
- 是属性
烘焙项目是几何体上的已存储属性。
属性¶
Note
Some properties can only be edited in the Properties panel (
).- 烘焙模式
The Bake node can calculate the geometry of a single frame or an animation.
- 动画:
Bakes the geometry data for multiple frames. By default the scene frame range is used, however, a Custom Range can also be defined.
- 定格:
烘焙当前帧的几何数据。
- 烘焙
Preforms all necessary geometry calculations and saves the data to disk.
- 删除(垃圾图标)
删除烘焙数据。
- 自定义路径
自定义一个手动保存烘焙数据的路径。
- 烘焙路径
烘焙数据存储在磁盘上的位置。需注意,此路径也被用于 模拟区。
- 自定义区间 动画
覆盖场景中的模拟帧范围。
- 起始、结束
The start and end frame numbers for the custom range.
输出¶
For each input, the same output is added to act as a pass through.
- 几何数据
Standard geometry output, which is used as the default bake item. More bake items can be added by dragging sockets into the blank socket or in the Bake Items panel. Items can be renamed by Ctrl-LMB on the socket name or in the nodes Properties panel.